Getting started¶
Install krites and cull your first shoot.
Install¶
krites ships as a single binary with the studio's web assets embedded at build
time. Install it from the release archives,
published for macOS and Linux on arm64 and x86_64.
Don't use go install
The studio UI is built by a go generate step and embedded into the binary.
go install and a bare go build skip that step and embed only a
placeholder, so the studio comes up empty. Use a release archive, or just
build or just install, both of which run the generate step.
macOS app (recommended for the studio)¶
For the desktop studio experience, download Krites_<version>_arm64.dmg from
the latest release,
open it, and drag Krites into Applications. Then double-click Krites:
- it starts the studio, opens your browser, and keeps running in the background;
- click Krites again any time to reopen the studio (it reuses the one already running rather than starting a second);
- use Shut down krites in the studio settings to stop it.
The app is signed and notarized with an Apple Developer ID, so it opens with
no "unidentified developer" warning, and the ONNX runtime for the local ML
features is bundled inside, so there is nothing else to install. Apple
Silicon (arm64) only. Keep it current from inside the studio; see
Update krites.
Quick install (macOS / Linux CLI)¶
Prefer the command line? The install script downloads the right archive for your
OS/arch and drops the krites binary in ~/.local/bin:
Manual install¶
Download the archive for your platform from the
latest release
(e.g. krites_Darwin_arm64.tar.gz), extract the binary, and put it on your
PATH:
From source¶
With Go 1.27.1 or newer and just, clone the
repo and build. Both recipes run the go generate step that embeds the studio:
Then confirm it's on your PATH:
First run: your configuration¶
There is nothing to set up first. The first krites command you run writes your
configuration file (~/.krites/config.yaml) with the defaults and then carries
on, and the macOS app does the same when it launches. krites init writes the
same file on purpose, and from a terminal it also offers the optional GitLab and
SSH key setup:
The file starts short, and that is expected. The wedding-default cull profile
and the neutral look are built into krites, not written into the file: a
threshold you have not changed takes its built-in value, and only the ones you
change are stored. The configuration reference
lists every threshold with its built-in default.
Running init again is safe. It never overwrites a setting you have changed,
and krites init --clean is the explicit reset to the defaults. When krites
self-updates it re-runs init for you, so the config stays current across
upgrades.
Cull your first shoot¶
krites keeps no catalog of its own. It works on a shoot, a folder of
originals plus a .krites/ directory beside them holding the analysis, the
verdicts and the edit records. The originals are never modified; only export
writes pixels.
1. Register a shoot from a folder of frames:
2. Judge it. This analyses every frame and gives each a keep, maybe or reject verdict with its reasons:
3. Review in the studio, the primary surface. This serves a web UI on localhost only:
The studio takes no --shoot flag. It opens onto a library of shoots and
you pick one there; add the folder you just ingested with Browse… on the
Shoots page.
Work the cull grid, confirm or override verdicts, straighten and crop the keepers, and remove the odd distraction. None of it touches the originals.
4. Export the keepers. This renders the chosen verdicts, with every edit
baked in, into the shoot's export/ directory:
5. Write XMP sidecars for Lightroom. This is a separate step, because
export renders pixels and does not write sidecars:
That puts an .xmp beside each original carrying its verdict, crop and
straighten angle, so importing the originals into Lightroom brings the cull with
them.
Your originals are untouched throughout; undo anything with
krites reset.
Next steps¶
- The full walkthrough, with the reasoning at each step: Tutorials → Cull a shoot end to end.
- Task recipes: How-to guides.
- Every command and flag: CLI reference.
- Turn on the optional providers (face/eye, object removal): Configuration reference.
- Before you commit to krites for a real job: What krites does not do.